![]() |
|
| >Home | >Newsletter | >Store | >About SYPHA | >Contact us | >Disclaimer |
|
Please register Subscribe to ezine Bookmark this site Titles
|
News Autodesk Lustre 2007 Extension 2 Offers Improved Tools, Performance and Workflow for Autodesk Incinerator (7/3/2008) Extension 2 for the Autodesk Lustre 2007 software (Linux operating system) digital colour grading system is now available exclusively to Lustre Autodesk Subscription customers. With this extension, Linux-based Lustre users will benefit from powerful new creative capabilities and a significant boost to the mastering workflow, thereby accelerating the digital grading process. Lustre has shaped hundreds of films, trailers, TV shows and commercials in standard-definition (SD), high-definition (HD), and 2K and 4K resolutions. Projects that have used Lustre include No Country for Old Men, I Am Legend, Babel, King Kong, Pushing Daisies and Swingtown. Lustre 2007 Extension 2 (Linux) is based on a non-linear, data- centric software architecture and combines high-performance clustered CPU processing with GPU-acceleration. Facilities can benefit from real-time interactivity and playback of primary and secondary colour grading, as well as real-time mastering, to produce SD and HD video deliverables without time-consuming render passes. Furthermore, the Lustre system's new automatic region tracker makes it easy for colourists to track elements in a scene. Using a geometric shape, the colourist simply specifies a "region of interest" that contains the element to be tracked, such as a face or object, and the tracker does the rest. This feature allows colourists to spend more time colour grading and less time identifying tracking points or dealing with problems, like occlusion. Lustre 2007 Extension 2 (Linux): Key Features · With the automatic region tracker, colourists can track elements of a scene faster than ever before. Colourists can specify an image region and Lustre figures out the rest, automatically analysing inside the region in order to apply positioning, scaling and rotation to secondary geometries.
|